With the Viper System there is a simple layout to allow for ease of use and flexibility around the platform. The key methods of analysis are tabbed across the top of the software and each method is discussed in the following slides.
This allows for detailed analysis of one player from one session. See individual acceleration and deceleration activity, Heart Rate and speed curves etc.
The quickest way to see a report on all players, or groups of players, after a practice.
You can have a report for the coaches within minutes of the session, on the specific metrics you want to see.
This allows you to see the average for each session in any given period. So you can see for 10 consecutive practices what the team average was in each practice.
This allows you to see an individual player over an extended period.
• Pick the player.
• Pick the time period.
• Plot the graph.
• Pick the session.
• Pick the players.
• Plot the graphs.
It allows you to see the cumulative values for all metrics over a desired period.
Within the Viper Software, reporting couldn’t be easier. Have a report ready within minutes of finishing your session with the ability to generate a report with just 3 clicks.
Watch our reporting tutorial below.
Track how much ground your athlete covers in a match or practice. This figure can be displayed in meters, yards, kilometers or miles.
See the maximum speed achieved by each athlete. This can be displayed in meters per second, yards per second, miles per hour or kilometers per hour.
Covering distance is one thing but HSR tells you how much ground they covered at high speed. This threshold can be defined by the user to meet the individual demands of the player. This metric can also be viewed as High Speed Running per min (HSR/min).
Viper provides the most comprehensive insight into the demands placed on athletes through accelerations. It not only allows you to see the max acceleration and the total number of accelerations, it details a breakdown of all accelerations based on time, peak acceleration, duration and distance covered per acceleration.
Viper also provides the most comprehensive insight into the demands placed on athletes through decelerations. It not only allows you to see the max deceleration and the total number of decelerations it details a breakdown of all decelerations based on time, peak deceleration, duration and distance covered per deceleration.
(High Metabolic Load Distance) This is the total distance, in meters or yards, covered above a metabolic threshold (25.5w/kg). This metabolic threshold can be achieved through High Speed Running or Explosive activities such as Accelerations and Decelerations.
When athletes wear a basic heart rate belt while wearing the Viper Pod, the HR data will be recorded and displayed in the Viper Software. HR metrics include max HR, avg HR, Time in HR Red Zone, HR Exertion. On top of this, Viper is the only platform to also incorporate Heart Rate Variability (HRV) into the system.
See how many times your athletes get above a defined Sprint threshold. This threshold can be defined by the user based on the individual athletes’ max speed. It can display max speed achieved, duration and the distance covered in each sprint.
Tackles, hits, falls and impacts all take their toll on each athlete. Viper can measure each and every collision and give an output, in G Force. Collision Load is a unique value to represent a sum of all those collisions based on research, which looked into thousands of athletes’ data.
This is a unique measure of the stress that sessions and practices place on athletes. It is an individualized marker based on the intensity of the session and the resultant fatigue on the player. It allows the user to check the load on athletes over an extended period of time.
Using the 100hz tri-axial accelerometer we have developed a unique algorithm to analyze the average forces placed on both the left and right foot of each player. It allows for an invaluable insight into the balance and force displacement of players.
(DSL) is a viper metric that allows us track the external load placed on the player and is presented in the Viper software as a weighted score. It is a total of the weighted impacts that the player experiences during a session or game. Every player has different bio-mechanics, injury history and fatigue levels which all play a role in determining how a player deals with the external load.
Viper Live Streaming Software is the intuitive software package as part of the Viper system that allows you to monitor individual and team performance in real-time during as its happening, giving you the ability to make decisions based on objective data whether or not to increase or decrease training intensity.
Using the 100 Hz tri-axial accelerometer data we can determine the impacts experienced through the left and right feet of the players. This allows us to determine load distribution of the player. This is presented in pie chart format (See image) and is expressed as a percentage. Once a base line score is established the data can be invaluable in determining player readiness post-injury. For example, post-injury a player may still be protecting themselves and therefore not transmitting full power in ground force reaction. This may lead to discrepancies of up to 10-15% on either foot. Return to play protocols can be modified as a result.
The Viper system has the ability to create finger prints for players’ based off certain drills or activities. This allows the user to track the changes in the fingerprint over time. If, for example, the finger print drill is a typical drill done with the team a number of times a month, the user can see how this changes over time, i.e. number of accelerations increasing or decreasing. This is also valuable as a return to play protocol which can be used as a reference point when deciding if a player is ready to return or not.
The tactical analysis features within the software allow for all coaches to use the software and the Viper data to objectively look at player positioning, player movement from an aerial aspect, giving coaches a truly unique perspective when assessing players performance on the tactical side of the game, a perspective that cannot be captured through the use of camera orientated solutions.
The tactical analysis features included within the software:
Activity Heat Map
Within the Viper software there is the ability to integrate sports code from third parties such as Opta Sports, Prozone as well as any other XML based sports code file.
This gives coaches the ability to see tactical and in-game events alongside physiological data to identify and attribute physical stresses on the body with a players activity or decision making during an important play. Joining Viper data with sports code data brings analysis to a whole new level.
How high was that players heart rate when he missed that pass?
How fast was that player running when she missed that shot?
With sports code integration within the Viper system, you can now match physiological output with key moments in training and games.
Athlete load and performance can also be tracked using the Viper Systems thresholds feature. This allows you to set standard or expected measures for certain players for certain training days. Once you gather some data on your players you will know what to expect from certain sessions allowing you to compare actual performance with expected performance. Thresholds are managed through our traffic light system with red for example, flagging that a player has exceeded the set threshold.
The Bar Chart presentation style is the traditional comparison format within the Viper software and allows for straight forward comparison of players outputs on one metric at a time. The format of this within the software has a separate bar chart for each metric.
The innovative Radar Graph comparison feature allows coaches a different approach in comparing both players and drills looking at up to 8 metrics. This allows for much more comparison and analysis in one simple radar graph.